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3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL
KWD 17
تفاصيل السعر
باستثناء رسوم الشحن والجمارك ( سيتم احتساب رسوم الشحن والجمارك عند إتمام الشراء )
*سيتم استيراد جميع العناصر من أمريكا
كمية:
تعمل يوباي جاهدة لحماية أمنك وخصوصيتك. يضمن نظام أمان الدفع المتقدم لدينا السرية من خلال تشفير معلوماتك أثناء النقل باستخدام بروتوكولات AES (معايير التشفير المتقدمة) وSSL (طبقة المنافذ الآمنة). تفاصيل الدفع الخاصة بك آمنة بنسبة %100 لأننا لا نشارك تفاصيل الدفع الخاصة بك مع بائعين تابعين لجهات خارجية
Embark on a journey to build a cross-platform 3D game engine from scratch using C++ and OpenGL.
شحن
سريع
استرجاع
مجاني*
تغليف آمن
منتجات أصلية %100
الامتثال لمعيار PCI DSS
حاصل على شهادة ISO 27001
مايفيد
تفاصيل المنتج
| Publisher | Independently published |
| Publication date | January 31, 2024 |
| Language | English |
| Print length | 543 pages |
| ISBN-13 | 979-8878081344 |
| Item Weight | 1.74 pounds (790 grams) |
| Dimensions | 5.5 x 1.23 x 8.5 inches (14 x 3.1 x 21.6 cm) |
من يجب أن يشتري؟
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Aspiring Game Developers
Ideal for individuals looking to gain practical skills in creating 3D games using established technologies.
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Students in Computer Science
Beneficial for students studying game development, graphics programming, or software engineering focused on 3D applications.
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C++ Enthusiasts
Targets programmers familiar with C++ who want to explore advanced graphics programming and engine design principles.
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Beginners in Programming
Not suitable for those with little to no programming experience, as it assumes prior knowledge of C++.
وصف المنتج
3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL
أسئلة العملاء & الإجابات
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سؤال:
What is the primary focus of the '3D Game Engine Development' book?
إجابه: The book primarily focuses on guiding readers through the process of building a cross-platform 3D game engine using C and OpenGL. It covers essential programming concepts, graphics rendering techniques, and game development principles that are crucial for creating scalable and efficient game engines. By learning from this book, you’ll gain hands-on experience with both theoretical and practical aspects of game engine development, which is beneficial for aspiring game developers and software engineers alike. -
سؤال:
Who is the target audience for this book?
إجابه: The book is targeted at game developers, students, and programming enthusiasts interested in learning about game engine architecture. Whether you're a beginner looking to dive into 3D graphics or an experienced developer seeking to enhance your skills, this resource caters to a wide range of readers. It offers insights into both fundamental and advanced topics, making it suitable for anyone aiming to create their own games or enhance their understanding of existing game engines. -
سؤال:
What programming language and graphics library does this book emphasize?
إجابه: The book emphasizes the use of the C programming language along with the OpenGL graphics library for implementing 3D game engines. C is chosen for its performance and low-level capabilities, while OpenGL provides the tools necessary for rendering high-quality graphics. This combination allows readers to understand the core principles of graphics programming, enabling them to create efficient and portable game engines that can run on various platforms. -
سؤال:
What topics related to game engine development are covered in the book?
إجابه: The book covers a wide range of topics including rendering techniques, physics simulation, input management, and audio integration. Additionally, you'll explore how to structure a game engine, manage resources, and optimize performance. Each topic is designed to build upon the previous one, providing a comprehensive understanding of what goes into developing a robust 3D game engine, which is crucial for both novice and experienced developers. -
سؤال:
Is prior experience with C or OpenGL necessary to follow this book?
إجابه: While prior experience with C or OpenGL is beneficial, it is not strictly necessary. The book is structured to accommodate readers who may be new to these technologies by providing foundational knowledge alongside advanced topics. This gradual approach helps beginners acquire the necessary programming skills while experienced developers can focus on more complex aspects of game engine development. -
سؤال:
Does this book include practical exercises or projects?
إجابه: Yes, this book includes practical exercises and projects that reinforce the concepts discussed in each chapter. These hands-on activities allow readers to apply their knowledge in real-world scenarios, enhancing their learning experience. By working through these projects, you'll not only solidify your understanding of theoretical concepts but also build a portfolio of work that showcases your skills in 3D game engine development. -
سؤال:
Can this book help me create games for multiple platforms?
إجابه: Absolutely! The book is focused on cross-platform development, which means you'll learn techniques that enable you to create games that run on various operating systems, including Windows, macOS, and Linux. By mastering cross-platform game engine design, you'll position yourself well to reach a broader audience with your games, increasing your chances of success in the competitive gaming industry. -
سؤال:
What makes this book different from other game development books?
إجابه: This book stands out due to its focused approach on building a full-fledged 3D game engine from scratch, rather than just discussing game design principles. It provides in-depth technical insights and practical implementation steps, allowing readers to understand the mechanics behind game engines. Unlike many other books that may cover a wide range of topics superficially, this resource delves deeper into the development process, making it a valuable addition to any developer's library. -
سؤال:
What skills can I expect to gain after completing this book?
إجابه: After completing this book, you can expect to have developed a solid understanding of 3D game engine architecture, proficiency in C and OpenGL, and hands-on experience in coding fundamental graphics features. You'll also gain problem-solving skills as you tackle the challenges presented throughout the chapters. These skills will equip you not only for game development but also for roles in software engineering and graphics programming. -
سؤال:
Where can I buy '3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C and OpenGL'?
إجابه: You can purchase '3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C and OpenGL' from Ubuy in Kuwait. Ubuy offers a user-friendly platform and reliable service for accessing a wide range of books. With Ubuy, you can easily find this title and many other resources for your game development needs.
OpenGL Editorial Review
مراجعات العملاء وتقييماتهم
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5 نجمة
100%
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4 نجمة
0%
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3 نجمة
0%
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2 نجمة
0%
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1 نجمة
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إيجابيات
- Comprehensive coverage
- Step-by-step guidance
- Cross-platform compatibility
- In-depth OpenGL knowledge
- Great for beginners
سلبيات
- Requires programming skills
منصة موثوقة وثقة كاملة للمشتري
“Fast delivery, great experience overall.”
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“Very good the same exact product that i wanted good shipping and delivery”
“Package delivered on time”
تاريخ سعر المنتج
معلومات مهمة
- القيود: بالنسبة للمنتجات التي يتم شحنها دولياً، يُرجى ملاحظة أن أي ضمان من الشركة المصنعة قد لا يكون صالحاً؛ قد لا تتوفر خيارات خدمة الشركة المصنعة؛ قد لا تكون أدلة المنتج والتعليمات وتحذيرات السلامة مكتوبة بلغة بلد المقصد؛ قد لا يتم تصميم المنتجات (والمواد المصاحبة لها) وفقاً لمعايير بلد الوجهة والمواصفات ومتطلبات الملصقات؛ وقد لا تتوافق المنتجات مع الجهد الكهربي المستخدم في بلد الوجهة والمعايير الكهربائية الأخرى (تتطلب استخدام محوّل كهربي أو جهاز تحويل إذا كان ذلك مناسباً). المستلم مسؤول عن ضمان إمكانية استيراد المنتج بشكل قانوني إلى بلد الوجهة. عند الطلب من يوباي أو الشركات التابعة لها، يكون المستلم هو المستورد المسجل ويجب أن يلتزم بجميع القوانين واللوائح الخاصة ببلد الوجهة.
- ليست كل المنتجات المدرجة على يوباي معروضة للبيع، لأن يوباي هو محرك بحث عالمي. المنتجات تخضع للوائح التصدير / التجارة.
KWD 17
اطلب الآن واحصل عليه حول Sunday, سبتمبر 06
هذا المنتج غير ممنوع في بلدي. (الرجاء الضغط على الرابط أعلاه إذا لم يكن هذا المنتج ممنوعاً في بلدك ، لذلك سيقوم فريقنا بمراجعته والسماح به.)
كمية:
نوفر لك مدفوعات مشفّرة، وحماية متكاملة للمشتري، مع الالتزام بمعايير PCI DSS وشهادة ISO 27001:2022 لضمان أعلى مستويات الأمان في كل عملية شراء.
المميزات والفوائد
- Learn to build a custom game engine in today's landscape
- Develop a versatile development environment and robust build system
- Implement critical features like graphics rendering, physics, scripting, and serialization
- Culminate with the implementation of a graphical user interface
- Enhance interaction with engine's features and game creation
ضمان Ubuy
تسوّق بثقة مع منتجات أصلية %100، ومدفوعات آمنة متوافقة مع معيار PCI DSS، وحماية بيانات معتمدة وفق ISO 27001، وشحن دولي سريع، وإرجاع مجاني*، وتغليف آمن لكل طلب.